Category: ActionScript
Understanding Prototype-based Inheritance in JavaScript
Posted on Dec 05, 2011
Recently I started on a quest to learn JavaScript, and I mean really learn JavaScript. Sure, for many years I have hacked around in JavaScript. I even did a good deal of work with jQuery in my past (in fact, some of my most trafficked posts to this day are jQuery posts from a few years back). However, this time I wanted to approach it from the standpoint of actually understanding the language rather than just hacking together some cool DOM manipulation. In doing so, I found my first mental block was trying to understand the concept of prototype-based inheritance that JavaScript uses and, following on that, getting a grip on the dynamic nature of the language.
This will hopefully be the first in a series of posts where I share my experiences trying to learn serious programming in JavaScript. Keep in mind that I make no claim on being a JavaScript guru. In fact, if any JavaScript gurus read this, I’d love to hear feedback to clear up any misconceptions I may have. I also will try to provide comparison examples, which will be generally in ActionScript since it’s what I know. Hopefully sharing my experiences will help any of you who may be taking a similar journey.
Continue Reading →Cool Stuff with the Flash Platform - 12/1/2011
Posted on Dec 01, 2011
A lot of tutorials this week with a heavy focus on Stage3D and AIR native extensions. Both of these topics have continued to be extremely hot topics in the community. In fact, with the preponderance of Flash content the past couple weeks, I have reordered the content categories below to, hopefully, better reflect the current level of discussion.
In addition, Flex 4.6 was released this week and it has a lot of new features including new components for tablet application development. Adobe evangelist Michael Chaize gives a solid rundown of many of the new Flex 4.6 features.
Continue Reading →Cool Stuff with the Flash Platform - 11/23/2011
Posted on Nov 23, 2011
This week (in the US at least) we are giving thanks - so thank you to all the developers in the Flash and Flex community who contribute and share their knowledge with others. Thank you for continuing to prove the bias of many media outlets wrong and demonstrate Flash is very much alive. This week's hot topics seem to continue to be examples and demos using Stage3D and AIR native extensions.
Continue Reading →Cool Stuff with the Flash Platform - 11/16/2011
Posted on Nov 16, 2011
Oh, so you thought the cool stuff was over? Well, the community is still creating cool stuff, Adobe is still creating the Flash Platform and I still love both. Now, if you are looking for my thoughts on many of our recent announcements, you can check my post on the topic as none of that will be covered here. Going forward perhaps the format of these posts will change but I plan to continue them and for the moment, the only change is that I am not linking to any of the discussions of our more controversial announcements this week. Rather I am truly just focused on the cool stuff the community created.
On that note, this is obviously a light week as folks were probably a bit distracted to blog. However, there was still some great content - for example check out the ApplicationFinder and AIRKinect native extensions for AIR 3 below!
Continue Reading →Cool Stuff with the Flash Platform - 11/07/2011
Posted on Nov 07, 2011
A lot of great tutorials and projects in this week's update including: a discussion of orientation versus deviceOrientation from Adobe's Tom Kraikit, performance testing blitting versus frame assignment on AIR for iOS by Michel Wacker, a new isometric engine for Flash Player 11 and Starling from Jonathan Dunlap, and an extensive tutorial on encoding live video to H.264/AVC using Flash Player 11 from RealEyes Media - among many other outstanding entries.
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